by Fabian Chaundy | 12th March 2016
Today we’re trying out Red Giant’s newest version of their audio syncing plugin, PluralEyes 4.0, and testing how it stacks up against Premiere’s native sync tool. Red Giant recently released their Shooter Suite 13, a collection of utility plugins that can help you at several stages of post-production. Tim’s article from last month covered PluralEyes within this release extensively, so do have a read if this announcement managed to pass you by. The folks over at Red Giant were kind enough to provide us with a copy to try, and I decided to put the software to test. I was particularly interested in PluralEyes’ integration with Adobe Premiere Pro. With very little time to plan, I remembered that my good friends Maria Jose and Samuel just happened to be playing a gig near the Cinema5D office. They are a couple of very talented, Vienna-based musicians originally from Honduras, and they were happy to drop by to perform an acoustic version of their upcoming single. I had to keep the setup simple due to the space constraints in the office but I also wanted to give PluralEyes enough to chew on, so to speak. The setup consisted of 3 cameras—2 recording in 4K and the other in HD—and of course their respective audio. In addition to Maria’s dynamic microphone, I had a pair of small diaphragm condenser mics recording Samuel’s guitar and another pair of microphones recording room ambience. They were all being recorded separately to different devices. You can watch the end result here: PluralEyes 4 Hands-on Experience: Conclusion Shooting live music is one of the many applications for which a tool like this fits just perfectly, and all in all, I was very happy with PluralEyes 4.0. Previous versions of the software had performed well for me in the past as standalone apps: there was something very satisfying in seeing all those clips rearrange themselves in a matter of seconds. But having all that functionality now available within Premiere has made a fast and enjoyable process even more so. PluralEyes 4.0 is available for $299 standalone, and for $399 as part of Shooter Suite 13. If you like the music, don’t forget to follow Maria Jose and Samuel on Facebook!Read more
by Tej Babra | 31st March 2014
Today, Red Giant announced PluralEyes 3.5, an update to its Shooter Suite’s automated audio/video sync tool. Plural Eyes has become one of the editing industry’s most popular tools. It really gained popularity with the rise of DSLR film making. PluralEyes literally saves hours of audio/video syncing work all by the touch of a button. It quickly became an essential part of workflows to many filmmakers and editors.Read more
by Jared Abrams | 8th September 2010
Plural Eyes is one of the easiest ways to sysnc sound I have ever seen. This FCP plug in has been around for quite some time, however it is worth mentioning if you have not tried it yet. Shooting sound with HDSLR’s is a pain. Separate sound is the best way to capture good audio. Plural Eyes makes shooting with separate sound so simple even I can do it. The software works off of the sound waveforms to sync with the “scratch track” recorded onto the camera. In FCP you simply name the clip “Plural Eyes” and with one click, it will automatically sync the sound for you. It is that simple. ***UPDATE The Retail Price for Plural Eyes is $149.00, The $119 Price applies to the Windows Version Until September 17th, 2010. Thanks for pointing that out. Click here for the free demo.Read more
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