The new VR One Plus headset from Zeiss builds upon their previous model, the VR One, by adding a few key features to make it even more user-friendly at an affordable price. We have been covering the VR craze incessantly in the past few months. It was one of the hot topics at NAB, and as we have seen, many filmmakers are already embracing the new technology. What will undoubtedly determine whether VR goes the way of 3D, however, is the ease of access that consumers and audiences require to view the content. True, you can just tap or click your way around a Facebook VR video environment, but what really makes this content come to life is the experience through a headset of some kind. The Zeiss VR One Plus falls in the middle of the range between Google Cardboard and OCULUS Rift, and at only $129, this improved version delivers some nice features. Let’s take a look. New Features of the VR One Plus The foam that comes in contact with your face is now removable. While this may seem like a small improvement, Zeiss are showing the possibilities of VR beyond just entertainment. They recently showcased a cooperation with Deutsche Bahn, in which they demonstrate how VR can be used for recruitment purposes. If VR is going to become as commonplace as we think it is, then the hygienic reasons behind removable and exchangeable face foam become fairly obvious. The headstrap is also removable. Most VR examples we have seen in the last months have been immersive movies or games, for which a having the headset strapped to your face seems like the most logical setup. However, there are other applications — such as certain events — where the aim is a more communal experience. In these situations, it is useful to have a removable headstrap to facilitate handing over the goggles from person to person. A new Universal Smartphone Tray. The original VR One already had an advantage over the similarly priced OCULUS/Samsung Gear VR in that it accepted phones from brands other than just Samsung. However, you needed a special tray for whatever phone model you were using. The VR One Plus solves this by introducing a single universal phone tray that accepts phones anywhere between 4.7 and 5.5 inches, or between the size of an iPhone 6 and iPhone 6S. You can now get access to the optics to clean them by removing part of the cover. So, while not offering revolutionary features, the VR One Plus is certainly a more polished version of its predecessor, offering the same premium optics and comfort. VR is still very new tech, and what we are seeing is manufacturers slowly working out the kinks to make sure this is technology that actually ends up sticking around.Read more
The update to the DJI GO app for the Inspire, Phantom, Matrice and Osmo products brings compatibility with Facebook’s Live video streaming platform. After waiting over a month since their demonstration at Facebook’s F8 conference, DJI has finally made good on their promise. The latest update to the DJI GO App for compatible DJI products is already available on the iTunes App Store, with the Google Play Store to follow suit very soon. DJI’s GO App update is available now! Using your Facebook login details from within DJI’s GO app allows you to send a feed directly to your account. From there, the stream happens just like normal, with the quality of the feed depending on your network coverage. The app uses your phone’s built-in microphone too, so you can talk to your viewers in real time. It has been a great first half of the year for DJI, having released the Phantom 4, the latest incarnation of their budget line of drones. 2016 also saw the release of the Matrice 600 aerial platform, as well as improvements to the Osmo handheld gimbal, offering RAW capabilities and better stabilisation. All of these products are compatible with the DJI Go app, which probably means you will start seeing some quite interesting perspectives popping up as live video streams on your Facebook timeline in the near future. Will you be broadcasting live to Facebook using a DJI device? Make sure to let us and the whole cinema5D Facebook community know! You can find us @c5Dnews. via CNETRead more
Watch previous episodes of ON THE COUCH & ON THE GO by clicking here! Visit our Vimeo and YouTube playlists, and subscribe to the podcast on iTunes! Please visit our sponsors’ websites to keep new episodes of ON THE COUCH coming! Thanks to G-Technology and Røde Microphones. Drew Geraci, Claus Andersen, Greg Crosby Drew Geraci is a cinematographer based in Washington DC, and specialises in time-lapse shooting. His most notable piece of work is probably the opening sequence of the Netflix hit show “House Of Cards“, one of the most popular shows in the world today. He had posted some of his time-lapse work online, when he suddenly got a call from none other than show creator David Fincher who commissioned him to shoot the opening sequence. If for some odd reason you haven’t seen the show yet, I definitely recommend checking it out. Here’s the intro sequence of House Of Cards season 2: Claus Andersen from Bodhi Visuals in Denmark is a filmmaker who runs a number of very popular filmmaking groups on Facebook. They are mostly based around shooting with modern cameras, among them the very popular Sony a7S user group, which has proven to be a great source of insight about the popular Sony mirrorless cameras. Greg Crosby works for G-Technology, one of the sponsors of our show. He tells us about how they focus on workflow solutions for people like Drew, who deal with huge amounts of data on their time-lapse shoots every day. Drew tells us how he now works with the a7S II 12 Megapixels RAW and a7R II in 42 Megapixels RAW, which sometimes results in over 1 TB of data for a single time-lapse shot. In the show, Drew explains the challenges and advantages behind handling this kind of quality and resolution. Stay tuned for part 2 of our conversation with Drew, Claus and Greg! Please visit our sponsors’ websites to keep new episodes of ON THE COUCH coming! Thanks to G-Technology and Røde Microphones.Read more
Facebook is everywhere and continuously taking over other social networks, with Twitter activity in the filmmaking world noticeably dwindling in recent months and years. There seems to be no escape from the giant when it comes to media consumption, considering it’s already by far the largest photo hosting platform in the world. But they are not stopping there: Facebook recently announced that they reached 8 billion daily video views, which sounds impressive – but as YouTuber In a Nutshell points out in this new 5-minute video, 725 of the 1000 top Facebook videos were simply stolen from YouTube, totaling 17 billion views. Also, content that is hosted directly on Facebook gets preferred by their algorithm, meaning that these stolen videos get more eyeballs than posted YouTube links. Their autoplay feature already counts a video as a play after 3 seconds, and even without sound, which also explains the outrageously high number. Regular Facebook visitors will already have noticed the omnipresence of video content on the site which has really only become extremely prevalent over the past year or so. This is a huge issue for a billion dollar enterprise – Facebook is effectively making money off copyrighted content by serving ads around those videos. Every content creator should be concerned about this. While YouTube shares a tiny amount of its ad revenues with the content creators via its Partner Program which has created a vibrant ecosystem of YouTubers, Facebook does no such thing. In a Nutshell suggests to alert the original content creators of videos about reuploads to Facebook as one way of action against the social media giant’s bad practices. Another one would be to comment below the reuploaded video and post the link to the original source, pointing out that it has been stolen (or “freebooted”, a term which has come up about this form of theft). Last but not least also watch this video by Smarter Every Day, a very popular YouTuber, and his own personal experience with the problem. What else can be done against this behavior? Let us know in the comment section! via PetapixelRead more
Facebook is about to start monetizing many of the billions of video views it gets, in an effort to challenge the dominant player in the video business, YouTube. Video content has exploded on Facebook over the past year, with daily video views averaging at 4 billion views globally. The ad feature will not be a preroll ad like we know from YouTube, which certainly wouldn’t be perceived well with Facebook’s autoplay feature for videos. Those ads will be played in between “suggested videos” that appear after an autoplay video has finished playing. Like YouTube, Facebook plans to split revenues with content creators, keeping 45% of the revenue generated with those ads, and giving 55% to the content creators. Facebook will start the ad model with a few selected media companies in the beginning, and will only roll it out on its iPhone app first. Fox Sports, the NBA, Funny or Die, Hearst and Tastemade are among those. According to Facebook, independent media producers will be added to this program in the future, likely after it has launched successfully on all platforms. In my opinion, these are great news for video producers – very much like when YouTube started its Partner Program, it’s likely that there will be a bunch of people who will make a very successful living from the monetization of their videos, once the program is open for the general public to join. In the meantime, it might be a good time to get your Facebook video content ready and start building that page or channel until the monetization option is there. While it gets harder and harder for Page content to reach a relevant audience, Facebook’s algorithm currently clearly prioritizes video content somehow over “normal” posts. via Variety, FortuneRead more
Finally we’re also on facebook. Sigh. And not only can you join our new cinema5D facebook page (to get all the future socializing, friending and updates from us) but also can you use the multiple, very well situated buttons to the left and at the end of each post to socialize the tweet out of this page! I know we’re late with this, but better late than never, right? Make sure you click those things many times so we can get some sharing and connecting going here. If you have any suggestions, tips or questions please make sure you leave a comment.Read more
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