by Chimay on 06 Oct 2009 15:31
Oh, boy...
I've been through this "change" twice - as an animator and also as a TV production facility owner. I was caught with my pants down, worse, as an animator. I had just spent tens of thousands of dollars on a Silicon Graphics workstation with the most sophisticated 3D animation software there was at the time when, a few months later, they ported said software to the PC. It had taken me months to learn the software (and I had been doing 3D animation for about 10 years, then) on top of the investment. Suddenly, hundreds of kids with PCs and cracked versions of the software entered the market charging fast food money for mediocre animations. Prices plummeted, as most clients (especially corporate) couldn't tell good from bad or didn't think good was worth so much more than mediocre. I still have my SGI workstation in a box. Its resale value was less then a PC and I decided to keep it so that, one day, I can proudly display it as a decoration piece and the reminder of a golden era. Now, was this totally bad? On one hand, I practically gave up 3D animation. The constant learning curve wasn't worth it anymore. I decided to focus more on compositing, color grading, and visual effects. But my experience as an animator is extremely useful in these areas. On the other hand, updating and maintaing my equipment became a lot more affordable. No more expensive software maintenance licenses, cheaper hardware and software, etc. Now, the biggest plus I saw with this change was the emergence of a few talents who wouldn't have made it when hardware prices were so prohibitive that only those with enough cash could get in the game. I met this kid, who read some of my magazine articles, who really wanted to be an animator. He couldn't afford a big workstation and he couldn't afford even the cheapest software. But using his dad's PC with a cracked copy of a 3D animation program I had recommended, he kept learning on his own and, suddenly, he was turning out some great stuff. A couple of years later he was a lead animator at a major Hollywood house. I am sure that a lot of talented people took advantage of the change. As for myself, I also adapted. I still do some animation, once in a while. But when clients demand more complex stuff, I just hire from this huge pool of reasonably priced animators out there and I work as an animation director. Less money, but a lot less work, too. And they all have their own gear, so no more constant equipment investments. BTW, the SGI did pay for itself in a few jobs, during this transition. But it didn't bring in the kind of profit that was expected at the time.
As a production company owner, it was a similar thing. I got in the game when the cost of the basic equipment to produce broadcast-quality work was well into the six figures. It was a very nice time. People in the business were all professionals and clients did appreciate our work. In fact, most new clients were very proud that they could pay for professional production. We made a pretty comfortable living. Sure, equipment upgrades and maintenance were really expensive, but we also earned well. Then something happened (it was really a first phase) - S-VHS came to the market. It wasn't broadcast-quality, but it ate into the very profitable corporate market. Equipment was so affordable that a lot of people got in the business with no prior training just because they had the gear to make videos and, again, they charged a lot less for it. Most corporate clients couldn't tell the difference between good and bad videos, so our market shrank. We had to focus on broadcast work and corporate clients who demanded and could afford high production values. To sum it up, the pie was divided into more slices. The next phase started with DV. Suddenly, it was even cheaper than S-VHS and one could actually produce broadcast-quality material. When this happened, I saw an opportunity instead of a catastrophe. I jumped in as soon as a broadcast grade DV/DVCAM camera was available. It cost a fraction of my previous analog broadcast camera and it offered higher image quality. How was it advantageous for me to ride this wave? For one, I accepted the game rules. While bigger facilities were still investing well into the six figures on digital Betacam and such, I could offer products with very similar quality by taking advantage of emerging digital post technology. I was right in the middle price range. Corporate clients who were not happy with the work of inexperienced video makers were willing to pay a little more, but couldn't afford to pay for Digi-Beta productions. I had found a niche market. Besides. I could cater to the same broadcast clients as before, but now with more versatile, less expensive, higher quality gear. I was glad to say goodbye to dinosaur analog technology. Unfortunately, I saw many Digi-Beta facilities go belly up. Lesson learned? Adapt or die... Third phase came when pro grade non-linear systems became affordable. That's when an associate (who was also smart enough to adapt) left his fully functional and up-to-date $100K Avid gathering dust in a corner to edit a feature in a new Final Cut Pro system that paid for itself in the fist small job. Why? Because it was faster and a lot more intuitive. I had adopted nonlinear editing early on, too, and I was up and running with Final Cut as soon as it came out. Using my know-how, acquired since the old days of 1" analog production and Moviola film editing, I had a big advantage over my competitors. I did much better work than the inexperienced beginners who got in the game because it was so affordable to and I could directly compete with those who had $100Ks invested in equipment. Here I was finally grading high-end commercials and movies in a system that cost less than my car! I was well adapted and happy.
The lesson I learned was that, no matter how happens, one must embrace changes. Complaining will not put food on the table. New technologies are awesome. And, in the end, quality work will always prevail. Digital filmmaking is so affordable these days that lots of independent films are being released. Some of them are really bad! But, in the midst of all these, a few extraordinary talents are emerging. The digital film market is an opportunity, because even thought the tools are affordable to all, most people just don't have the talent do to certain things. Directors of Photography are doing well because most independent filmmakers can't light. Colorists are doing well because most independent filmmakers do more harm than good when they try color grading on their own. These days, offering finishing work for independent features is an interesting niche for me. The independents get financing for their features, shoot them, edit them, but the films don't look good enough to fully compete in the market. So I take their movies, refine the cuts, fix the audio (I send them to audio pros for more complex work), grade it, fix problems with invisible effects, and create a specific texture. Suddenly, their mediocre-looking film now has the same look and texture as anything on the market and we are all very happy. They can sell their film to a distributor and I make money helping them. I can deliver basically the same level of work as a high-end finish house, but I charge a lot less. The high-end houses still get the multi-million budget jobs. And I cater to this growing independent segment, as well as some of the bigger producers who hire me for my talent. Does it pay as well as it did years ago? No... and yes... (reversed on purpose). No, because independent budgets are a lot smaller. Yes, relatively, because with my experience and the new generation of extremely fast and affordable tools I can work faster than ever with lower costs. In the end, It works out well.
Sorry about this huge post, but I must add another phase, which all os us in this forum are facing - DSLRs! I am about to purchase one myself. I have been lurking here for a while studying, analyzing footage, etc. Why? because I believe that this is the next industry change. The IQ I see is the same delivered by the $$$ digital cinematography camera I was looking to buy a couple of years ago. Now I can purchase a DSLR and do a lot more shooting than with a larger camera, for the many reasons we all know. I can make my movies for a lot less money and I can, once again, replace my current gear with less expensive, higher quality equipment. Now, I am not a DP (even though I can photograph and light reasonably well), so for feature and commercial work, I'll continue to hire good DPs and camera operators. And here's where I see a huge opportunity for still photographers who see the market shrinking. Study the motion aspects of photography and enter the marked. You guys already master light and composition, so all you have to do is master motion. Believe me, lighting and composition are 90% of good footage, and what I've seen here in this great forum is some amazing footage. I can see lots of great motion picture photographers emerging from still professionals! So, embrace change and have fun.